MUSIC & SOUND DESIGN CREDITS

Unannounced Video Game – 2017-2019. Video Game, PS4 VR and PC. Original Music, Sound Design, Wwise Audio Implementation.

Unannounced Video Game – 2018-2019. Video Game, PC VR. Original Music, Sound Design, Wwise Audio Implementation.

Tin Hearts – 2016-2018. Video Game. Original Music, Sound Design, Wwise Audio Implementation.

Pure Skill – 2016. Short Film. Original Music.

Cornerstone: The Song of Tyrim – 2014-2016. Video Game. Original Music, Sound Design, FMOD Audio Implementation.

Gabriel Knight: Sins of the Fathers 20th Anniversary Edition – 2014. Video Game. Sound Design, Unity Engine Audio Implementation.

Moebius: Empire Rising – 2014. Video Game. Sound Design, Unity Engine Audio Implementation.

Lost In Nazca – 2014. Video Game. Original Music, Sound Design.

Heroine’s Quest: The Herald of Ragnarok – 2013. Video Game. Original Music.

Cognition: An Erica Reed Thriller – 2013-2014. Video Game. Sound Design, Unity Engine Audio Implementation, Dialogue Editing.

Kung Fu Superstar – 2012. Video Game. Original Music.

Space Quest: Incinerations – 2011. Video Game. Original Music.

The Silver Lining – 2011. Video Game. Sound Design.

MUSIC LICENSING

My work has been licensed for hundreds of uses worldwide in television, commercials, online video and other media. If you are interested in licensing my music please get in touch using the information on the contact section below.

FILM TRAILERS

For work on film trailers I am signed with L.A based agency Pusher Music. For information please contact info@pushermusic.com

ABOUT

Matthew Chastney is a UK-based composer, producer and sound designer. In addition to original albums and EPs, he has worked on scores and soundtracks for various projects, including upcoming VR video games in collaboration with developer Rogue Sun. A graduate from The Academy of Contemporary Music in Guildford, United Kingdom, Matthew was awarded the “Student/Apprentice Award for Sound Design” at the 2012 Game Audio Network Guild Awards. His first full-length album “Through the Static, to the Dreamless Sleep” was released in 2016.

WORK

Original Music Scores & Soundtracks

Music Production & Mixing

Game Audio Implementation (Wwise, FMOD)

AWARDS & HONOURS

Game Audio Network Guild – Student/Apprentice Award for Sound Design
The 10th Annual G.A.N.G Awards
2012 Game Developers Conference, San Francisco, CA

AGS Award for Best Music
Adventure Game Studios Awards – 2013 Best Music for “Heroine’s Quest: The Herald of Ragnarok”

ba. Creative Sound Design for New Media – 1st Class Honours
Academy of Contemporary Music. 2009 – 2011 Guildford, United Kingdom

CONTACT

E-MAIL

matt (at) matthewchastney.com